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Friday, 30 December 2011

Silhouette Concepts

Another really quick concepting session. Really did not think much to my last attempt, and im not feeling these either, but all of it is in the name of progression i guess so here we are:


Wednesday, 28 December 2011

2D Digital Techniques project:


I'm still trying to finalise a decision between drawing creatures or vehicles. Either way, here are some very quick and basic concepts for possible creature designs:


I picked these off of the internet as references / inspirations, just something to get my mind working on possible anatomy and creature mechanics.


Steampunk renders! Done and done, on to a new project.

Final Render

Diffuse/Light/Shadow

Ambient Occlusion


Haven't touched my blog in a while so here are some updates on textures i created for the steampunk vehicle, of which is now completed.
Diffuse, Ambient Occulusion, Emissive, Specular
They are all 1024x1024 pixels.
Only thing i would do differently is reduce the size of the spec. and emissive maps.


Thursday, 20 October 2011

Update on Steampunk

Ok so this is as far as i've got. Going to sleep now. '-_-'


Wednesday, 19 October 2011

Steampunk Concept start

Started on a steampunk concept the other day/week for an aircraft. Its part fantasy part steampunk i suppose. Anyway, here it is so far.


Completed concept to come, as well as concepts of individual parts and a 3D Model.

Tuesday, 18 October 2011

Work from a while back

This is just something I did back in college, quite old now.

Maya Render

ZBrush Screen Shot

Diffuse Map

Normal Map

First time Image overlay

This is the before and after of an image overlay digital painting.
Before:
After:


Still needs work of course, but that's it so far.